My name is Nick Iacobbo, I’m a Rhode Island based 3d artist. I have been a 3d modeler/animator for 15 years and have studied 3d modeling/animation at Rhode Island School of Design. I made my first PC game Aeos Rift in 2012 and have since been working on my next game “Drone On”. I got into 3d printing when I purchased one in 2012, and have since been developing toys, movie props, new medical technology, and art. I’m a competitive artist and I thrive on challenging my skill set.
Programs Used: Autodesk Maya, Zbrush, Mudbox, Photoshop, Adobe After FX, Unity3D, UE4, World Machine,
Games: Aeos Rift, Drone On
Contact me at: firstname.lastname@example.org