My name is Nick Iacobbo, I’m a Rhode Island based 3d artist. I have been a 3d modeler/animator for 13 years and have studied 3d modeling/animation at Rhode Island School of Design. I’m a competitive artist and I thrive on challenging my skill set.
Be sure to check out my first multiplayer space dogfighting shooter game. I designed and made everything you see. It can be played for free in browser here: http://www.snagen.com/aeosrift
Programs Used: Autodesk Maya, Zbrush, Mudbox, Photoshop, Adobe After FX, Unity, World Machine, Terragen, Afinia.
Contact me at: firstname.lastname@example.org